{{DISPLAYTITLE:_SNDSETPOS}}
The [[_SNDSETPOS]] statement changes the current/starting playing position in seconds of a sound.


{{PageSyntax}}
: [[_SNDSETPOS]] {{Parameter|handle&amp;}}, {{Parameter|position!}}


{{PageDescription}}
*Changes the current/starting playing position in seconds (a [[SINGLE]] value) of a sound in memory.
*If {{Parameter|position!}} is past the length of the sound, playback will be interrupted.
*Function cannot be called while a looping sound is being played (see [[_SNDLOOP]]).
* In versions '''prior to build 20170811/60''', the sound identified by {{Parameter|handle&amp;}} must have been opened using the [[_SNDOPEN|"SETPOS" capability]] to use this statement.


{{PageExamples}}
''Example:'' To check the current playing position in an MP3 file, use [[_SNDPLAY]] with [[_SNDGETPOS]] printed in a loop
{{CodeStart}} '' ''
SoundFile&amp; = {{Cl|_SNDOPEN}}("YourSoundFile.mp3") '&lt;&lt;&lt; your MP3 sound file here!
{{Cl|_SNDSETPOS}} SoundFile&amp;, 5.5   'set to play sound 5 1/2 seconds into music 
{{Cl|_SNDPLAY}} SoundFile&amp;  'play sound 
Do: {{Cl|_LIMIT}} 60     
   LOCATE 5, 2: PRINT "Current play position> "; {{Cl|_SNDGETPOS}}(SoundFile&amp;)
LOOP UNTIL {{Cl|_KEYDOWN}}(27) OR {{Cl|NOT}} {{Cl|_SNDPLAYING}}(SoundFile&amp;) 'ESC or end of sound exit
{{CodeEnd}}


{{PageSeeAlso}}
* [[_SNDGETPOS]], [[_SNDLEN]] 
* [[_SNDOPEN]], [[_SNDLIMIT]]


{{PageNavigation}}
